Comics: Investigate the History and Technology of American Cartooning (Build It Yourself)

Comics: Investigate the History and Technology of American Cartooning (Build It Yourself)

Sam Carbaugh

Language: English

Pages: 92


Format: PDF / Kindle (mobi) / ePub

Comics have a rich and varied history, beginning on the walls of caves and evolving to the sophisticated medium found on websites today. For a kid, comics can be more than entertainment. Comics can be a lifeline to another world, one in which everyone has the potential to become a superhero and children are welcome to all the power adults have overlooked.

Comics: Investigate the History and Technology of American Cartooning follows the trajectory of comics from their early incarnations to their current form. Kids learn how to sketch comic faces and bodies, invent a superhero, draw manga characters, and create their own graphic novel or webcomic. Short biographies of famous cartoonists provide inspiration and introduce specific comic styles. Comics introduces the technology available to budding young cartoonists, while they channel their creative powers and develop their storytelling skills.

Part history, part instruction, pure fun, Comics entertains and informs young readers while challenging them to join the cartooning conversation.

This title meets Common Core State Standards for literacy in language art, and social studies; Guided Reading Levels and Lexile measurements indicate grade level and text complexity.

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important science fiction pulp magazines was called Amazing Stories, which was about a future in which everyone had a jet pack or battled alien cultures on Mars. The cover of one Amazing Stories pulp shows a man flying through his neighborhood, aided only by a small device. It inspired a few important teenagers in Cleveland, Ohio, who created a superhero who would one day fly. WORDS TO KNOW science fiction: stories that deal with the influence of real or imagined science. suspense: a feeling

or state of nervousness or excitement caused by wondering what will happen. RADIO! The early twentieth century saw the rise of a very popular new technology—radio! Radio programs, many of them inspired by pulp magazines, were broadcast across the country. From coast to coast, people could listen to the same shows. Some of the first radio networks are still around today, although they mostly do television. The Columbia Broadcasting System (CBS) and the National Broadcasting Company (NBC) are two

stylize: to draw comics in a specific way. cliffhanger: an exciting moment that makes you wonder what happens next. Ohio cartoonist Milton “Milt” Caniff created two of the most popular adventure strips of the day: Terry and the Pirates and Steve Canyon. Caniff is famous for his realistic drawing style, and he loved to show as much action as he could get away with. Terry and the Pirates used cliffhangers to tease its audience into reading the next day’s strip. Sometimes the stories in Terry and

easy to make your own. 1Fold your paper in half three times and then unfold it completely. You have just divided your paper into eight equal sections. Each section will be a page in your mini comic. 2Fold the paper in half once along the long side and cut along the crease line from the folded edge to the center. Unfold and then refold along the short edge. 3Pinch the sides toward the center so that the cut opens. When your hands come together, flatten all the pages to one side. You now have a

eraser, pen or thin marker One of the best ways to show emotion on a character is through facial expressions. The face may seem complicated to draw at first, but when you follow a few simple steps you can draw all kinds of faces! The best way to draw anything is by breaking it down into simple shapes. 1 FACE SHAPE: Most faces are oval, but some look angular. Draw a few different face shapes. Here are some examples. 2 GUIDELINES: Once you have a face shape you’re happy with, lightly draw a

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